#ifndef GX_FR_EDITOR_OPTIONS_DIALOG_H
#define GX_FR_EDITOR_OPTIONS_DIALOG_H

#include "UIForm.h"

namespace FinalRendering
{
	namespace Editor
	{
		class OptionsDialog : public UIForm
		{
		private:
			GxRendering::UI::TextBox * txtWorkPath;
			void btnOK_Clicked(GxRendering::UI::UI_Base * sender);
			void btnCancel_Clicked(GxRendering::UI::UI_Base * sender);
			void btnBrowse_Clicked(GxRendering::UI::UI_Base * sender);
			void form_Show(Object * sender, GxWinGUI::EventArgs e);
		public:
			OptionsDialog();

		};
	}
}

#endif